Daybreak (X-Box 360 3-20-13)

So I was looking for a subject to talk about, and I found this IGN video about Halo 4’s Daybreak map, and the map looks BEAUTIFUL. You can check it out yourself just follow this link:


Dishonored: Knife Of Dunwall DLC Price Revealed(X-Box 360 3-13-13)

Hello and welcome back to InfoVideoGames. I am here with some X-Box 360 Dishonored news. Now, Bethesda has announced that Dishonored’s Knife of Dunwall downloadable content will hit Xbox 360, PlayStation 3 and PC on April 16th in America. In Europe, it’ll hit the Xbox 360 and PC on that date, but PS3 owners will have a tiny delay, getting it on April 17th instead. The pack will cost $9.99 (800 Microsoft Points) and allows players to take on the role of Daud, the mysterious assassin who killed the Empress at the beginning of Dishonored.

According to Bethesda, players will have access to new weapons, gadgets and abilities as Daud and will “embark on a search for redemption” in Knife of Dunwall. Daud’s abilities include “Summon Assassin,” which calls upon the Whalers, Daud’s “loyal band of mercenary assassins.” Daud will also utilize Void Gaze, which tracks down hidden Runes and Bone Charms, as well as his own variation of Blink, the teleportation power seen in the core game. Daud will also use Chokedust, which dazes enemies, Stun Mines to shock targets and a concealed Wristbow that can fire sleep darts and explosive bolts.

“The Outsider reveals the key to your atonement, but who—or what—is Delilah?” Bethesda describes. “Your search will take you through never-before-seen districts of Dunwall as you face off against new and terrible foes. Employ a unique arsenal of new weapons and powers that enhance Dishonored’s dynamic combat, mobility and stealth systems. In the struggle to hang onto the last shred of your humanity, the choices you make will ultimately determine your fate.”

Knife of Dunwall is the second downloadable content pack for Dishonored, following the Dunwall City Trials in December. Dishonored will receive three packs in total, though the content of the final add-on has yet to be revealed.

Last week, Trophies for the new content leaked online, though Bethesda hasn’t confirmed whether or not they’re accurate. According to a post on the Bethesda blog, the final add-on for Dishonored will be titled The Brigmore Witches and will conclude Daud’s story.

Here is a link to a video IGN did for this news, see you all tomorrow!

POST MAKE-UP DAY: One Big Article, 3 New Stories, And The First Extra Story(X-Box 360, Wii U, and DLC of The Week 3-8-13)

Hello and I am finally back to my posting schedule! As you can already tell from the title I am making up all the posts I didn’t do this week along with today’s normal post. And I will be talking about some Gears of War: Judgement, the Wii U Operating System, some Dead Space 3 DLC, and one extra article about a special new game, so be ready for information overload!

Ok so first on the list is a tour of a new map called “Skyline” in the game Gears of War: Judgement scheduled for release sometime in the next month or two. Now this video explains that it will be a new multiplayer map for the game. now, in the video it is said that they thought that a retreat to the rooftops would be a safe place, but, of course, they were wrong. Now to actually talk about the map, it looks amazing, and with its unequal terrain and the always feeling of not being safe you will always want to be on high ground to defend yourself from the locusts. and one small mistake can change the play of the game permanently because the map is small and there is no room for error.

Ok, now on to the second article, more stuff about the Wii U’s operating system. Shigeru Miyamoto was recently quizzed about the notoriously slow Wii U operating system by Time. Miyamoto explained that the Wii U was a project on an unparalleled scale for Nintendo and that the scope of the project was far beyond their development of the 3DS hardware. Miyamoto says that even during the testing phases of the console it was difficult to ascertain the interactions between the applications which ultimately added inconveniences for the ones who play it.

Now the people at Nintendo News did an interview with Mr. Miyamoto and if you want to read all of it I will give you a link to it below:

Now to some regularly scheduled news, today I have found some info about the Dead Space 3: Awakened DLC and how it has brought back some horrific hallucinations.

Dead Space 3 presented a pretty radical  from the first two games in the sci-fi horror series. Too many fetch quests and co-operative play made Isaac Clarke’s third outing against the Necromorphs feel less scary and atmospheric than DS1 & DS2. But, most of all, longtime Dead Space fans missed the freaky hallucinations that made Isaac Clarke doubt his own sanity.

But, you don’t have to worry, the mindfuckery is coming back.

Next week’s Awakened DLC is an epilogue to Dead Space 3‘s main storyline that pits Isaac and partner character John Carver against crazy Unitology cultists on the derelict wreck of the Terra Nova. At a recent preview, an EA representative told Kotaku that head trips are going to be a major part of Awakened and that those who play as Isaac will experience up more hallucinations in the DLC than in the whole game. You can still play co-op, too.

If you want the horror to come back to Dead Space 3, then you should know that Awakened is coming to PSN, Xbox Live and Origin on March 12. European PSN gets it on March 13 so I bet you just cant wait for it! Well, Heres some photos to get you pumped about it even more.

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Alright, now if that last game didn’t creep you out enough here’s a story about this new survival horror game that can never be played the same way twice. This new game is called Darkwood.

The fear of the unknown is powerful.Darkwoood takes that idea to heart: it’s a top-down procedurally generated survival horror game. This means that every time you play, you’ll experience something different.

Adding to the tension is the fact that the game features roguelike elements and permadeath. You’ll also be able to craft items, build barricades, and naturally, explore.

The footage above is of Darkwood in a pre-alpha stage, but even this early on, you can see both the eerie atmosphere and some of the mechanics in-play. Looks like a game to keep an eye on. And I can’t wait to play it.

Now For The Questions!